3D ANIMATION BASED INTRODUCTION TO THE HISTORY OF PURA CEDOK WARU KUTA

Authors

  • I Ketut Sanjaya Putra Institut Bisnis dan Teknologi Indonesia image/svg+xml
  • Rizkita Ayu Mutiarani Institut Seni Indonesia Bali
  • Dwi Novita Sari Institut Bisnis dan Teknologi Indonesia image/svg+xml

DOI:

https://doi.org/10.58982/jadam.v5i2.1016

Keywords:

3D animation, Pura Cedok Waru, local history, educational media, Balinese culture

Abstract

Purpose: This study aims to develop a digital educational medium in the form of a 3D animation to introduce the history, heritage, functions, and cultural values of Pura Dalem Cedok Waru to the public, particularly the younger generation within the Kuta Traditional Village. The limited availability of engaging visual materials related to the temple’s history, along with the community’s low level of understanding, serves as the main motivation for this research. Through 3D visual storytelling, this work seeks to provide a more informative, communicative, and accessible reconstruction of historical narratives surrounding Pura Cedok Waru.

Research methods: This study employs both primary and secondary data collection methods. Primary data were gathered through field observations, interviews with temple caretakers (pemangku/pengempon), and questionnaires administered to media experts, content experts, and the general public. Secondary data were collected from documentation, historical literature, visual references, and previous studies. The animation production followed three main stages: pre-production, production, and post-production, utilizing Blender 3D as the primary software.

Findings: The research resulted in the creation of a 7-minute and 44-second 3D animated film that visualizes key historical figures such as Prabu Hayam Wuruk, Patih Gajah Mada, Sri Astasura Ratna Bumi Banten, Dalem Ketut Soma Kepakisan, and Ki Arya Telabah and reconstructs the environment associated with Pura Cedok Waru. The animation presents a cohesive narrative that integrates historical events, cultural values, and visual interpretations of the temple’s origins, providing an accessible medium for public learning.

Implications: The produced 3D animation serves as an effective cultural documentation medium that can help preserve the historical identity of Pura Cedok Waru. It also demonstrates the potential of digital animation as an educational tool to support cultural literacy among younger audiences. Furthermore, this approach may be applied to other cultural or historical sites to create engaging and informative media for community learning and heritage preservation.

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References

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Published

2025-12-19

How to Cite

[1]
“3D ANIMATION BASED INTRODUCTION TO THE HISTORY OF PURA CEDOK WARU KUTA”, JADAM, vol. 5, no. 2, pp. 61–72, Dec. 2025, doi: 10.58982/jadam.v5i2.1016.

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